![]() When rebinding keys more than once, it can introduce extra RemovedActionKeyBinds entires which is what makes them not function as expected.įor example, rebinding Interact from E to F and moving Inhaler from F to Z:ĪddedActionKeyBinds=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,EventType=IE_PressAndRelease,HoldTime=0.000000,bRespectTD=True,bCanRebind=True,bCanRebindEventType=True,Key=F)ĪddedActionKeyBinds=(ActionName="InteractHold",bShift=False,bCtrl=False,bAlt=False,bCmd=False,EventType=IE_Hold,HoldTime=1.000000,bRespectTD=False,bCanRebind=True,bCanRebindEventType=True,Key=F)ĪddedActionKeyBinds=(ActionName="QuickSelect0",bShift=False,bCtrl=False,bAlt=False,bCmd=False,EventType=IE_Pressed,HoldTime=0.000000,bRespectTD=True,bCanRebind=True,bCanRebindEventType=True,Key=Z)ĪddedActionKeyBinds=(ActionName="QuickSelect0HoldStart",bShift=False,bCtrl=False,bAlt=False,bCmd=False,EventType=IE_Pressed,HoldTime=1.000000,bRespectTD=False,bCanRebind=True,bCanRebindEventType=True,Key=Z)ĪddedActionKeyBinds=(ActionName="QuickSelect0HoldEnd",bShift=False,bCtrl=False,bAlt=False,bCmd=False,EventType=IE_Released,HoldTime=0.000000,bRespectTD=True,bCanRebind=True,bCanRebindEventType=True,Key=Z) The RemovedActionKeyBinds entries contain the original keybinds.There are multiple bindings for some functions, for example, the Inhaler (Quickslot 0) keybind has 3: QuickSelect0, QuickSelect0HoldStart and QuickSelect0HoldEnd.If this occurs edit using the following as a guide. if you've rebound a key more than once, there may be extra RemovedActionKeyBinds entires, this will cause problems.It is highly recommended that you backup the configuration file first. To fix this, you may need to edit the configuration file manually to adjust your keybinds. Since The Outer Worlds can have the same key do different things, the keybinding is handled a little unusually and unfortunately that can cause some unexpected issues. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.Manually edit key binds except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Explore the corporate colony: Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board.It's up to you to help them achieve their goals, or turn them to your own ends. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. Lead your companions: During your journey through the furthest colony, you will meet a host of characters who will want to join your crew.This optional approach to the game helps you build the character you want while exploring Halcyon. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. ![]() While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. ![]() A compelling hero is made by the flaws they carry with them. You can be flawed, in a good way: New to The Outer Worlds is the idea of flaws.Your choices affect not only the way the story develops but your character build, companion stories, and end game scenarios. The player-driven story RPG: In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you.In the corporate equation for the colony, you are the unplanned variable. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
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